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5/19/2006 10:11:24 AM #
An object exported from 3ds max to ".x"... Any idea's on why I can't see the material in the model viewer ? I have even added an .fx file. and I have also replaced it by an .fx file created in FX composer... I just see a black object twirling around. without a material on it. very strange... Thx, Erdem
Erdem | Reply
5/19/2006 11:24:47 PM #
rocket commander should support both shader materials (fx settings) and just normal materials (diffuse texture) from 3d studio. use the panda exporter (http://www.andytather.co.uk/Panda/directxmax.aspx) to get .x files from 3ds max!
abi | Reply
4/18/2010 5:35:08 PM #
Excellent blog post, I look forward to reading more.
us | Reply
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