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DeltaEngine

FX Composer 2!

by Benjamin Nitschke 17. June 2007 11:30
If you do not know about FX Composer 2 yet and have not seen it before, check it out if you do any shader development at all. I was a big fan of FX Composer 1 and previewed FX Composer 2 kinda early and used it a bit in the Arena Wars Reloaded OpenGL Shader development.

The best features are full Collada support and full DirectX, OpenGL, FX (hlsl), CG and CGFx support and the nice UI and cool new features and toolboxes. The beta 3 version was released yesterday (first public version) and the final version will probably be available soon.

http://developer.nvidia.com/object/fx_composer_home.html#downloads



Mental Mill is also a part of the FX Composer 2 beta 3 installation. It is a really cool tool for artists, who do not want to hand-code shaders themselfes. Instead you can drag and drop components onto the workspace and connect them visually to create a shader. Really cool stuff, one of my artists is really a big fan of shader creation this way. I haven't used it much myself yet, I always end up finetuning the shaders myself.

Mental Mill:

Comments


6/17/2007 2:43:48 PM #

You forgot the best part, it's .NET based with managed DX and Tao..

Ridge | Reply



6/17/2007 9:56:15 PM #

Good find!

I can't wait to give this a whirl. Looks like it will be a tremendous help in creating effects.

Your book is selling like hot cakes on my site! I am very happy for your success.

Ziggy
www.ziggyware.com

zygote | Reply



6/18/2007 5:07:12 PM #

Great!
Thanx for the info Smile

Jan Diederich | Reply



6/18/2007 6:20:31 PM #

What my question is: whats with nVidia Texture Compression Tools 2?
I'm not sure if I have any benefit from this with my AGP Card if their most speed increase comes from GPU acceleration. I think here's the place where PCI Express can use its advantages of bi-directional speed improvement.

Jan Diederich | Reply



6/21/2007 10:02:21 AM #

Having smaller textures is always a win. But I haven't checked out the nVidia Texture Compression Tools 2, I use my own tools (NormalMapCompressor ^^).

abi | Reply



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4/18/2010 1:28:20 PM #

I’m impressed, you know what you’re talking about

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4/18/2010 4:25:12 PM #

Top post. I look forward to reading more. Cheers

us | Reply



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4/27/2010 10:32:30 PM #

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5/4/2010 2:19:01 AM #

I have just started working with this software and am having a few problems. Is there any place to go where I can get some more information? Any more feedback would be greatly appreciated.

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